![]() ![]() In a professional environment it's not the prettiness, stability, or responsiveness that decides what software or equipment you use. Premiere may suck absolute balls in stability and its archaic file handling system, but you can guarantee that it does what you need, and no matter how big your project gets, no matter how many audio channels you end up adding, and no matter how many unexpected people join the project, there will be a way to figure it out. That's why Premiere is industry standard and FCPX and Resolve (for editing) are not. prproj to literally anyone and not have to care about whether they have Mac or Windows. And most video editors have long transitioned to Windows due to the lack of Mac Pro updates for years, and their love for AVID, so FCPX is not even an option. But a 1.5 hour feature? No way in hell.Īs for FCPX, since it's not Windows compatible, you have to make sure that no one involved in your project will be working on Windows, ever, at any point down the line. If you do simple things like a 5 minute wedding video then sure, go for it, it will handle it just fine. Resolve for video editing is just an absolute nightmare. Subscription models are just a complete ripoff. Resolve/FCPX are far better and far cheaper. Why anybody would use Premiere Pro these days I will never know. The company appears to be on track to update most of its apps to support Apple Silicon in 2021. Adobe Lightroom CC was updated to run natively on Apple Silicon earlier this month. ![]() In November, Adobe made the M1-native version of Photoshop available in beta. In addition to Premiere Pro, Premiere Rush and Audition have also been updated to run natively on M1 Macs for public beta testers. While Adobe completes its M1-native version of Premiere Pro, it urges most users to run the current release version of Premiere Pro using Rosetta 2 emulation on Macs with an M1 chip.Įven when Adobe Premiere Pro is fully updated for Apple Silicon, it should be noted that third-party integrations such as panels, plugins, effects, and drivers will need to be updated by developers to run natively on Apple Silicon and may not work reliably under Rosetta 2 emulation. For example, tapping the Tool Selector on a MacBook Pro's Touch Bar can cause the app to crash, and estimated file sizes while exporting may show incorrect values by an "order of magnitude." Adobe has also prioritized support for the most widely used codecs, such as H.264, HEVC, and ProRes.Īdobe says that beta testers will need to initially upgrade their project files to make them compatible with the new captions workflow, and it is advised that users create extra copies of projects to use within the beta version.īeta testers should also be aware that Adobe has released a list of known issues in the beta. The first phase, included in this public beta release of Premiere Pro, features core editing functions and workflows like color, graphics, and audio, as well as Productions and multicam. Versions of Adobe Premiere Pro, Premiere Rush, and Audition that run natively on M1 Macs are now available for public beta testers.Īccording to an Adobe Support Community document, spotted by The 8-Bit, Adobe will launch native M1 support for all features within Premiere Pro in phases, and many parts have not yet been ported.
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